Pipeworks Studios Welcomes
Kirstin Whittle
Kirstin's career began in 1991 at Mindscape, where she contributed to
a range of well-known games such as Ultima, Wing Commander, Sensible
Soccer, and Maxis titles before moving to Renegade and becoming a part
of the Warner family.
In 1999, she joined SCEE, where she played a key
role in supporting the global expansion of PlayStation 2, transitioning
later to head the Content Management team, where she helped to identify
and develop potential platform pillars for Sony.
Most recently, Kirstin worked as Partnerships Director at Sumo Group, where she supported key partners in navigating the challenges of the remote model, maintaining strong ex-dev support through recent times. Since 2011, Kirstin has also
been working in post-production services, specializing in QA, Loc, and
player support, and helping partners to navigate new content roadmaps
and overcome the early challenges of GaaS.
About Pipeworks Studios
About Pipeworks Studios
About Pipeworks Studios
About Pipeworks Studios
About Pipeworks Studios
About Pipeworks Studios
We prioritize empowering our talented team to produce games of the highest caliber for the enjoyment of our players and partners. With our recent acquisition by the Jagex Group in July 2022, we are well positioned to demonstrate our remarkable capabilities on a global scale.
Contact
Contact FormEugene, OR
97401