A Blast from the Past

SoccerDie: Cosmic Cup

COMING NOVEMBER 21, 2019

You remember the classic game SoccerDie right? It’s that awesome game where you save the planet from an alien invasion through the power of soccer. Now, we are enhancing that 8-bit classic that never existed –exclusively to the Nintendo Switch!

WATCH THE TRAILER

8

CHARACTERS TO CHOOSE FROM

9

LEVELS

13

BONUS LEVELS

5

BOSSES

DEVELOPER/PUBLISHER
Pipeworks Studios
RELEASE DATE
11/21/2019
PLATFORM
Nintendo Switch™
PRICE
$6.99 USD
ESRB: T – Teen (blood, violence)
LANGUAGES
English
WEBSITE
http://www.pipeworks.com
SOCIAL MEDIA
CONTACT
pr@pipeworks.com

WARNING

We’re legally obligated to inform you that this game is ridiculously hard, and that if we were you, we’d just give up now.


Download the Official Press Kit HERE

PRESS KIT

Game Overview

SOCCERDIE: COSMIC CUP is a love-letter to classic arcade and bullet hell titles that features the most accurate soccer simulation specifically created to support land mines, giant brains, stompy dinos, colorful ghosts, unreasonable tanks, and at least one vampire.

FEATURES

Kick to Soccer – 9 foot-bruising rounds of solo action across 5 fields, 20+ enemies and 5 alien bosses
You are Earths Only Hope– Choose between 8 different soccer superstars
2-Player Coop – Grab a friend for team coop challenges through SoccerDie’s cruel levels
Speed Run Timer – Time your run in the name of speed (and bragging rights)
B-b-b-bonus Levels – Unlock bonus stages and randomized levels as (if) you progress

TOP 3 FEATURES

• Challenging “Bullet Hell” gameplay
• 2 Modes of Local Play: Single Player and 2-player Co-Op
• Retro inspired audio, visuals and difficulty

NINTENDO SWITCH SYSTEM FEATURES

• Performance: Docked 1080p / 60fps Undocked 720p / 60fps
• HD Rumble: enhances taking damage, dying, boss fights and key moments throughout the game
• Control Options: dual and single Joy-Con configurations supported, as well as the Pro Controller

THE TEAM

• Lindsay Gupton, CEO Pipeworks Studio
• Ryan Camu, Studio Production Director
• Dan White, Studio Technical Director
• Hal Milton, Studio Design Director
• Bri Bridges, Director Of Marketing & PR
• Peter King, Studio Art Director
• Sean Kennedy, Producer
• Amor Estandian, Design Lead
• Ashley Flanagan, Designer
• John Cboins, Art Lead
• Palmer Hogen, Engineering Lead
• Liz Lambert, Marketing & Community

LOGOS