GAME DESIGNER

    • Develop concepts and treatments for potential features/projects.
    • Work with cross-discipline Team to develop and refine features
    • Create and maintain content and system design documentation
    • Data implementation and refinement in engine and/or database
    • Collaborate with artists, designers and programmers as necessary
    • Keep Producers and Supervising Design apprised of progress and status
    • Mentorship/leadership to any junior team members.
    • Travel may be required
    • 2 years minimum game development experience
    • Collaborative communication and documentation skills
    • Motivated by careful & detail-oriented work
    • Ability to work as part of a team
    • Professional Experience with Unity, Unreal or other game engine
    • Experience creating visual mockups, user experience design, or general game flow
    • Must be a US Citizen (due to the nature of the role)
    • Must be willing to undergo a U.S. Government Personnel Security Investigation (PSI).
    • The individual selected will accept PSI requirements by executing a Contingent Offer Letter.
    • Individuals with existing Personnel Security Eligibility (PSE) must have PSIs less than 5 years and 6 months old and adjudications that unequivocally identify them are “DCID 6/4” eligible.
    • Demonstrable experience on a shipped/launched title
    • Lead experience at a Full Project or Feature Development level
    • Knowledge of C# or other scripting languages (Python, Lua, Java, ActionScript, etc)
    • Experience with basic development tools such as IDEs, debuggers, and revision control systems
    • B.A., B.S., technical or advanced degree in a relevant discipline
    • A U.S. Government-administered polygraph in the past 5 years