Dan D: When Atari approached us about working with them, they had both this Godzilla game and another title that they were looking for developers for. To be honest, when looking at the Godzilla franchise, we were concerned that it wouldn't be well-received, as all the other Godzilla games up until that point were pretty bad. But the Godzilla IP was very valuable, and as of that time, Pipeworks was still an unproven studio.
Pipeworks was able to show Atari some demos we’d made, including Xbox-related demos that were created for Microsoft, which showed our technical prowess. Basically, to show that we could make good games was our team's individual back catalog of successful games. What we had was our back catalog of games that individuals on the team had developed throughout their careers. Since the most recent Godzilla game prior to ours had critic ratings below 50%, there was a goal to beat that rating. And we greatly exceeded that goal. This was also Pipeworks' second title in production – it meant that all our eggs weren't in one basket.
Dan W: Well, we got the contract from Atari, and I don't remember how we got put in contact with Atari to begin with. As I recall, they knew the license was available, they were interested in the license, they were interested in making a game, and they wanted us.
We actually made a demo for them. It was a demo, so it was not full-featured, but you could basically just drive Godzilla around in a little bit of San Francisco. The demo looked cool by the standards of the time. I think it was the fall of 2000 when we did that.
We just barely got Godzilla signed when a different project we were on got canceled. If it had not gotten signed when it did, Pipeworks would have been in real trouble. But it all worked out; it was great. It came just in the nick of time.
Simon: I originally interviewed at Pipeworks for a different project. A week after my interview, Pipeworks called me back and said, “Oh, that project doesn't exist anymore. So, if you come back for a second interview, it's going to be for this other game about Godzilla. Do you know anything about Godzilla?”