ABOUT US
ABOUT US
ABOUT US
Pipeworks is one of the best-kept secrets in the games business: for 24+ years, we’ve been quietly cranking out number-one games, AAA blockbusters, critical success stories, player favorites, and indie darlings. And most importantly: creating a studio culture that empowers talented developers to thrive, build a career, and create great games.
We are a studio built on technical innovation — our first project was core tech for the original Xbox — and for half of our existence, we’ve been one of the pioneers of Games-as-a-Service. These games live and grow for years after launch with the community at their heart.
We are a studio built on technical innovation — our first project was core tech for the original Xbox — and for half of our existence, we’ve been one of the pioneers of Games-as-a-Service. These games live and grow for years after launch with the community at their heart.
Since then, we’ve developed games for every platform and many genres that we are passionate about. That diversity is core to who we are and what we do. Not only that, our approach to technical and creative innovation has led us to create games that have a real-world impact: games that teach, heal, protect, defend, and invent — in addition to entertain.
We have grown from a small studio fighting above our weight to studios that are trusted with the biggest games and biggest IP. We love developing and co-developing games that millions and millions of people around the world will play. But we also love creating our own originals, games born from the brilliant minds and hearts of the folks at Pipeworks. We think we might have the next big thing or two brewing. Quietly, of course.
We have grown from a small studio fighting above our weight to studios that are trusted with the biggest games and biggest IP. We love developing and co-developing games that millions and millions of people around the world will play. But we also love creating our own originals, games born from the brilliant minds and hearts of the folks at Pipeworks. We think we might have the next big thing or two brewing. Quietly, of course.
WE BUILD
TO PLAY.
Our People
Our People
Our People
Chief Technology Officer
Dan White
VP of Development
Ryan Camu
People Ops Director
Tina Cruz
Engineering Director
Matt Sloan
VP Business Development & Partner Relations
Kirstin Whittle
QA Director
Razor Rodriguez
Art Director
Peter King
VP of Finance
Georg Langer
Design Director
Hal Milton
Director Serious Games
Forest Ingram
BizDev Manager
Sean Kennedy
Contact
Contact FormEugene, OR
97401